Crazy MoeKW36
DICE GAME
Crazy Dice
About the game
Anyone can roll. Cheating is a craft.

In Crazy Dice you manipulate rolls, swap results and rescue risky combinations. The bolder your trick, the bigger the potential win — and the closer you get to being caught. But be careful: this game cheats back sometimes.

Crazy Dice is no ordinary dice game. It isn’t about following the rules correctly, it’s about bending them at exactly the right moment.

Nudge single dice, alter results, and turn a bad roll into a surprisingly strong hand. Every round you have to decide: settle for what you have, or risk the next trick?

The more obvious your cheat, the greater the risk of blowing up the round. Push too hard and you lose more than a combination — you lose the whole hand.

Crazy Moe only wanted to try the game once. Then he noticed the dice always fell his way whenever nobody was watching. Ever since, he claims the game chose him.

Today Crazy Dice is his personal Signature Game.

Because Crazy Moe doesn’t believe in luck. He believes in good timing.

INFORMATION
Name
Crazy Dice
Genre
Casual Game · Dice
Engine
ONE_c1
Controls
Mouse or touch
Language
ENDEESFRIT
Features
Cheating explicitly allowed
Manipulate rolls and bend the rules in your favour.
Risk vs reward
The bigger the trick, the bigger your possible win.
Save the bad rolls
Change single results and craft brand-new combinations.
Don’t get caught
Cheat too openly and you can lose everything.
Fast rounds
Instantly understood and perfect for a quick play.
Fresh decisions every turn
Stop, keep going, or cheat one more time?
Crazy Moe’s Signature Game
A dice game the way only Crazy Moe would play it.
Straight from the browser
No download, tuned for mouse and touch.
MEHR SPIELE
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BOLI’S POOL
BILLIARDS
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CRIB
CARDS
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PUTT KING
MINIGOLF
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CRAZY DICE
DICE
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HOTEL WITH NO MORNING
ADVENTURE
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ROMAN EMPIRE TYCOON
TYCOON
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BLACK FOREST
MYSTERY

How the voting works

Real games — not ideas

Every title on show is a first-party game already in development. The community does not decide whether a game gets built — it decides which games get extra attention, further development and an early-access slot first.

Your voting day

A regular voting day runs from 19:00 to 19:00 the next day.

A vote cast at midday still counts for the current voting day. A vote cast at 20:00 already belongs to the next one.

Each browser has one vote per voting day.

Two votes in the launch phase

During the launch phase there are two voting windows per day:

  • 07:00 to 19:00
  • 19:00 to 07:00

New games in the carousel

The carousel always shows the newest games. It is not a ranking and it doesn’t reveal which title is currently ahead.

No vote counts are published while a vote is running. Votes are tallied and the chosen games are announced the following week.

Why cheating doesn’t pay off

Your vote is counted. At the same time the participation is stored in the browser so it can later be linked to a user account.

If you use several browsers, wipe browser data, or keep opening fresh anonymous sessions, that link is lost. Those votes can’t be merged later and don’t earn personal rewards.

Automated or technically manipulated votes may also be excluded from the count.

Rewards for early supporters

If a supported game is picked and the vote can later be linked, early supporters get real advantages:

  • priority access during development,
  • early access to playable builds,
  • early access to tests,
  • among the first groups with access to the matching editors.

How fast do new games arrive?

Crazy Moe starts with seven games. After that up to seven more first-party games can open for voting every week.

The first goal is 77 games. At maximum pace that number is reached within ten weeks.

Presenting a game, picking it, early access and full release are separate steps. A game can therefore become playable earlier or later depending on its development state and community support.

All times in Europe/Berlin.
Crazy Dice · Crazy Moe