Crazy MoeKW41
CHESS PUZZLE · CASUAL STRATEGY · CHALLENGE GAME
CHESS, Mate!
One board. One goal. One mate.
About the game
One board. One goal. One mate.

In CHESS, Mate! you play chess differently: not a long game but short, clever levels with a clear goal. Bring the knight to the star, find the right path with the queen, or solve a position in as few moves as possible. And the best part: you can send your challenges straight to friends and find out together who comes up with the better solution.

The pieces move by the familiar rules of chess — but the game turns them into small tactical adventures.

Sometimes your knight has to reach a star in four moves. Sometimes you have to steer the queen through a field full of obstacles. In other levels you collect several targets, take specific pieces, or find the single way to the exit. The star shows at a glance what the level is about.

Every level can be passed on as its own card. Your mate gets exactly the same starting position, plays it on their device and sends their result back.

A small chess puzzle becomes a game with friends: Who finds the shorter path? Who needs fewer moves? Who spots the solution first?

And new levels can keep coming. Other pieces, other starting positions, other goals — but always the same simple question: how do you get from here to there?

CHESS, Mate! works solo — but together it gets more interesting. Send a friend a Level Card and challenge them. They do not need to know the whole game or start a long match. They just open your challenge, solve the same task and send their result back.

Every card becomes a small shared chess puzzle.

INFORMATION
Name
CHESS, Mate!
Genre
Chess Puzzle · Casual Strategy · Challenge Game
Engine
One
Controls
Mouse or touch
Language
ENDEESFRIT
Features
Chess in a new shape
Familiar pieces and move rules turn into short puzzle levels.
The star is the goal
Reach marked squares and solve clearly stated tasks.
Knight, queen, rook & co.
Each piece creates very different paths and challenges.
Few moves, many options
Find the cleverest and shortest possible solution.
Level cards
Each card can hold a complete playable chess puzzle.
Play with friends
Pass challenges along and compare your solutions.
Asynchronous gameplay
Nobody has to be online at the same time — everyone plays when they can.
New levels, new challenges
New boards and tasks keep turning chess into a growing level world.
Right in the browser
No download, tuned for mouse and touch.
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Ranking follows after the vote count.

How the voting works

Real games — not ideas

Every title on show is a first-party game already in development. The community does not decide whether a game gets built — it decides which games get extra attention, further development and an early-access slot first.

Your voting day

A regular voting day runs from 19:00 to 19:00 the next day.

A vote cast at midday still counts for the current voting day. A vote cast at 20:00 already belongs to the next one.

Each browser has one vote per voting day.

Two votes in the launch phase

During the launch phase there are two voting windows per day:

  • 07:00 to 19:00
  • 19:00 to 07:00

New games in the carousel

The carousel always shows the newest games. It is not a ranking and it doesn’t reveal which title is currently ahead.

No vote counts are published while a vote is running. Votes are tallied and the chosen games are announced the following week.

Why cheating doesn’t pay off

Your vote is counted. At the same time the participation is stored in the browser so it can later be linked to a user account.

If you use several browsers, wipe browser data, or keep opening fresh anonymous sessions, that link is lost. Those votes can’t be merged later and don’t earn personal rewards.

Automated or technically manipulated votes may also be excluded from the count.

Rewards for early supporters

If a supported game is picked and the vote can later be linked, early supporters get real advantages:

  • priority access during development,
  • early access to playable builds,
  • early access to tests,
  • among the first groups with access to the matching editors.

How fast do new games arrive?

Crazy Moe starts with seven games. After that up to seven more first-party games can open for voting every week.

The first goal is 77 games. At maximum pace that number is reached within ten weeks.

Presenting a game, picking it, early access and full release are separate steps. A game can therefore become playable earlier or later depending on its development state and community support.

All times in Europe/Berlin.
CHESS, Mate! · Crazy Moe